teaching_robots_navigation

SLAM Algorithms Explained Simply

Every SLAM algorithm relies on the exact same core blueprint: guessing movement (Dead Reckoner), spotting clues in the environment (Landmark Recogniser), and updating a room drawing (Map Builder).

The different SLAM algorithms simply change how those three core roles perform their jobs.


1. Feature-Based SLAM (The Single Master List)


2. Particle Filter SLAM (The Team of Multiple Guesses)


3. Graph-Based SLAM (The Connect-the-Dots Rubber Band Puzzle)


4. Grid-Based SLAM (The Graph Paper Coloring)


Summary Comparison Matrix

SLAM Variation Landmark Recogniser Role Map Builder Role Dead Reckoner Role
Feature-Based Spots specific points (table legs, corners) Nudges 1 master map of points Moves 1 robot pose estimate
Particle Filter Scores which robot guess matches reality Keeps 1 mini-map per robot guess Moves hundreds of robot guesses
Graph-Based Finds loop closures (re-recognized places) Solves a rubber-band network of snapshots Connects sequential pose snapshots
Grid-Based Matches entire laser scan shapes Colors graph paper squares (wall / open space) Tracks square-by-square grid movement